[Song] “Clik Lok” by A2ThaK Featuring J Lins

No Comments »

What should I say about this….

Well… I think you should just listen to it ;)

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

VN:F [1.9.3_1094]
Rating: 5.0/5 (4 votes cast)
EVE General May 18th 2010

Final two days for CSM5 voting

No Comments »

CSM 5 voting is almost coming to a close. Vote now if you haven’t already.

VN:F [1.9.3_1094]
Rating: 0.0/5 (0 votes cast)
EVE General May 17th 2010

Random drake kill

No Comments »

Just a random drake kill I happened to fraps.

VN:F [1.9.3_1094]
Rating: 5.0/5 (1 vote cast)
EVE General February 12th 2010

Taranis

1 Comment »

A while ago a discussion about the taranis fittings occured on twitter. I fly this ship a lot, and I really enjoy it. Because of the character limitation on twitter it was a bit difficult to explain my thoughts. So see here a blog post :)

The taranis is a bit different than a lot of the other interceptors. It is quite slow: about 3.500 m/s, but it can pack a hell of a punch while having a fairly large hp buffer (for an interceptor).

First I’ll give you the fitting I mostly use:

[Taranis, Riot]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN MicroWarpdrive II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Light Ion Blaster II, Caldari Navy Antimatter Charge S
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Salvager I
Light Ion Blaster II, Caldari Navy Antimatter Charge S

Small Hybrid Metastasis Adjuster I
Small Hybrid Collision Accelerator II

Hobgoblin II x2


The salvager in the hi-slots is offline, and functions only as a heat sink. Set-up this way the taranis can deal 320 dps with overloaded guns. Add a few cheap hardwirings and you’re well over 340 dps. The guns can be overloaded for about a minute-and-a-half, which is more than enough for any interceptor fight. The effective hitpoints on this ship is 3.752 hp. With the largest chunk of it being it’s hull! So don’t get scared when you’re out of armor.

Basically the way to fly this ship is approach the target as fast as you can with mwd on. Zig-zag a bit if your afraid the target will hit you hard on approach. Once you get close turn off your mwd and start orbitting at 500m. Be careful no to overshoot your target. This will take a bit of practice to get right. As soon as you are in web/scram range turn on your scrambler and webber. This will turn off your targets mwd and slow him down with the web.

Now if you have your target webbed and scrambled it’s basically a slugfest. Most interceptors will die easily, because they cannot even come close to handling the 340dps. Targets like trashers and sabres can be overcome easily if they have artillery. You’ll probably get hit hard on the approach, but they won’t hit you once you’re in orbit. Autocannons are a different beast. They will hit you if they know what they’re doing. This might turn either way, depending on the buffer hp the target has. For example sabres with dual shield extenders will cause you a lot of trouble, but if they have one shield extender you can usually kill them before they kill you.

With larger targets you can usually fly under their tracking. But you have to be careful with short-range medium weapons, like medium autocannons or medium blasters. Also be careful with energy neutralizers and small drones.

If you get used to flying the taranis with setup. It will be a lot of fun roaming through null-sec solo or with a few other interceptors. Just remember this fit is a do or die fit. Fly it aggressively and you will kill a lot. The drawback once you get in close, usually there is no way to bail out. So either of you is gonna explode, let’s hope it’s not you ;)

VN:F [1.9.3_1094]
Rating: 0.0/5 (0 votes cast)
EVE General February 10th 2010

Dominion trailer

No Comments »

The trailer for the upcoming expansion “Dominion” has been released. As CCP states “Serious pew pew in HD”.

VN:F [1.9.3_1094]
Rating: 1.0/5 (1 vote cast)
EVE General November 25th 2009

Permaband

No Comments »

Pure win!

VN:F [1.9.3_1094]
Rating: 0.0/5 (0 votes cast)
EVE General October 9th 2009

Dominion

No Comments »

Dominion is underway and more facts are popping up every day. One of the features seems to be that CCP has created new graphics for planets. And man, do they look awesome!



VN:F [1.9.3_1094]
Rating: 0.0/5 (0 votes cast)
EVE General September 18th 2009

Forming a Dutch alliance

1 Comment »

As some of you might know my corp, Black-Sun, consists ony of Dutch speaking pilots. Besides our corp a couple more Dutch speaking corporations exist in eve. For some of us it has been a long standing dream of creating a single Dutch front: a true Dutch alliance.

Recently we’ve been trying to get this goal going again. We’ve been speaking to most of the dutch corporations, inviting them to come live with us in wormhome. So far one corporation, Samhain, has accepted the challenge and is moving in with us. Already we’ve had a couple of battles with pilots of both corporations. Our ventrillo server is getting more lively and fun as more pilots find their way there.

Talks with other corporations are still continuing. We’re trying to get more of them join. A lot of corporation have show an interest in this. But as expected it will take some time, because most are involved in other things at the moment. But over time, we’re expecting a few more corps to come to our wormhole.

At first we’ll keep basing out of our wormhole. If the alliance gets too big in the (far) future, who knows what region we’ll take :) All in all it’s a very interesting journey that has started.

VN:F [1.9.3_1094]
Rating: 0.0/5 (0 votes cast)
EVE General September 1st 2009

New effects

1 Comment »

The new graphics effects in apocrypha look really nice. The nos effect in combination with a sleeper laser make a nice blue/red glow. Take a look for yourself.

VN:F [1.9.3_1094]
Rating: 5.0/5 (1 vote cast)
EVE General August 24th 2009

CCP announces Dust 514 @ GDC

No Comments »

CCP announced a new console MMO title: Dust 514. This MMO takes places on the planets in the EVE universe. It will be connected to EVE online. This could turn out into something truly amazing! I might have to buy me a xbox 360 when this is released.

  • ‘DUST 514′ is the name – looks very Halo. great feeling of warzone
  • Been in development for three years at CCP’s Shanghai studio
  • EVE players fight in space… Dust 514 players fight on the ground… both feed together to dictate control of systems in EVE universe.
  • it’s a massively multiplayer game that ‘connects’ to the EVE universe. Dust will become an ‘input’ into who controls planets in EVE
  • backstory to the ‘cloned’ soldiers coming in an upcoming EVE book
  • takes place on the planets of EVE Online
  • …it’s a hybrid FPS and RTS set within the EVE universe, for consoles. It’s CCP’s MMO for consoles!

  • Source: http://twitter.com/developonline

    VN:F [1.9.3_1094]
    Rating: 0.0/5 (0 votes cast)
    EVE General August 18th 2009